Material Browser

SketchUp contains a library of predefined materials that you can apply to faces and edges in your model. The Material Browser is used to organize materials and colors into libraries and to select and to apply materials to your model.

Activate the Materials Browser either by clicking on the Paint Bucket Tool or by selecting Material Browser from the Window menu.

Applying Materials

There are multiple methods to apply a material to entities in your model. To apply materials using the Paint Bucket Tool:

  1. Select the Paint Bucket Tool. The cursor will change to a paint bucket. The Materials Browser will open.
  2. Click on the Select tab.
  3. Locate and click on a material library within the drop-down list.
  4. Click on the material you want to use.
  5. Click on a entity to apply the color or material to the entity.

Note - Ensure that the Shaded with Textures display style is selected to see materials containing textures that you have applied to entities.

Editing Materials

 Changes made a material will automatically apply to the entities in the model painted with that material. This behavior allows you to interactively experiment with color variations in your model. To edit a material:

  1. Select the Materials menu item. The Materials Browser is displayed.
  2. Click on the Select tab.
  3. Click on the In Model library drop-down list.
  4. Click on one of the materials. The material appears in the material thumbnail.
  5. Click on the Edit tab.
  6. Modify settings in any of the material. Refer the Edit Panel for further information.
  7. (optional) Save your changes to the edited material:
    1. Click on the In Model button. The In Model library is displayed.
    2. Context-click on the edited material. The In Model context-menu is displayed.
    3. Select the Save As menu item.
    4. Navigate to a directory (folder) where you want to save the style.
    5. Type a name in the File name field and click the Save button. The file is saved. Refer to the Open or create a library context-menu item for information on how to retrieve this material for use in other SketchUp files.

Note - Select the Edit > Undo menu item to revert back to a previous material if you make a mistake while you are editing a material 

Materials Browser Controls

Use Materials Browser controls to navigate among materials in your materials libraries. 

Material Thumbnail

The material thumbnail displays the currently selected material.

Material Name Field

The material name field displays the name of the currently selected material.

Display Secondary Selection Pane Button

The Display Secondary Selection Pane button displays a second select panel below the primary select panel. This feature allows you to display both your materials libraries and the in model library at the same time. This feature is useful when you want to drag materials between libraries and the in model library. 

Create Material

Click on the Create Material button to create a copy of the currently active material in the In Model library. 

Set Material To Paint With To Default

Click the Set Material To Paint With To Default to set the material to the default front and back face colors. Refer to the Face Panel section of the Styles Browser topic for further information on setting the default front and back face colors.

Sample Paint Button

Use the Sample Paint button, appearing as an eye dropper, to sample and repaint materials appearing in your model. See the Paint Bucket Tool for additional information. 

Select Tab

Click on the Select tab to display the select panel . Use the select tab to navigate between material libraries.

Back Arrow - Click the Back arrow to navigate to the previous location in the hierarchy of libraries.

Forward Arrow - Click the Forward arrow to navigate to the next location in the hierarchy of libraries.

In Model Button - Click on the In Model button to navigate to the In Model style library. The In Model style library contains all of the styles currently included with your model file. 

Edit Tab

The Edit tab contains a panel of options for editing materials. 

Edit Panel

Use the edit panel to edit the currently selected material.

Color Pickers

Use the Color Pickers drop-down list to select between the HLS, (Hue,Light,Saturation), HSB (Hue, Saturation, and Brightness), RGB, (Red-Green-Blue), and Color Wheel color pickers. See Color Pickers for more information.

Undo Color Changes

Click the Undo Color Changes button to drop all changes to the material during an edit session.

Match Color of Object in Model

Click on the Match color of object in model button and click on an entity in the model to sample the color from that entity and apply it to the currently selected material.

Note - The Match color of object in model tool matches the color of a specific entity's material. This color can be disguised a bit when it is combined with a texture. Use the Match color on screen button if you want to sample a , specific, on-scree, color.

Match Color On Screen

Click on the Match color on screen button and click anywhere on the screen to sample a color of a pixel and apply it to the currently selected material.

Use Texture Image

Check the Use texture image checkbox to include an image file, representing a texture, as part of the current material. The Choose Image dialog box appears. Locate and select the image file you want to use and click the Open button. The image file appears in the texture file field below the Use texture image checkbox.

Uncheck the Use texture image checkbox to inidicate that you no longer want to use an image file in your material (the texture file is removed).

Note - Re-checking the use texture checkbox will not restore a previous image file setting. Instead, you will be promoted to select a new image file.

Texture File

The texture file field contains the name of a image file (representing a texture), if any, associated with the current material. Drag image files into this field on click on the file open icon to the right to locate and open a image file.

Colorize

Check the Colorize checkbox to lock all colors throughout the image to the same hue. This option is useful for files that are not displaying proper colors.

Reset Color

Click the Reset Color button to reset the color of the material to the original color in the image file.

Dimensions

Textures repeat themselves similar to tiles when they are painted on surfaces. The Dimensions options allow you to specify the dimensions of each texture tile. These options do not affect the original image file itself. Type a value in the height or width box to change the size of the texture tile. The corresponding dimension will adjust automatically to maintain aspect ratio. For example, if you type 2 in the top dimension box (width), 2 will appear in the bottom box (height).

Click on the chain icon if you do not want aspect ratio to be maintained.

Click the horizontal and vertical arrow buttons to revert to the previous width and height settings.

Opacity Slider

Slide the opacity slider to the right to increase the opacity of the texture. Slide the opacity slider to the left to increase the transparency of the texture. Alternatively, type a number from 0 to 100 (0 being fully transparent and 100 being fully opaque) in the opacity field.

Material Browser Context Menus

A number of useful Materials Browser-related commands are accessible using context menus. Context-click on any material's icon or name to access the Materials Browser context menus. The following options appear depending on whether you are clicking on icons in an established styles library or in the In Model library:

Add to Model

Select the Add to model menu item to add the currently selected material to the In Model library.

Area

Select the Area menu item to calculate the amount of surface area, in current units, painted with the currently selected material. The material is not applied to any faces when the Area menu item is grey.

Delete

Select the Delete menu item to delete a single material from a materials library.

Export Texture Image

Click the Export texture image menu item to save the texture-portion of the material as an image file

Save As

Select the Save As menu item to save the selected material to a separate file (.skm), with a new name and location. You can use this menu item to save materials that have been modified or created during a drawing session.

Select

Select the Select menu item to select all faces in your model painted with the currently selected material.

Details Menu

Click on the right arrow next to the styles library drop-down list to open the details pop-up menu. This menu allows you to perform additional material-related functions.

Open or Create a Library

Select the Open or create a library menu item to open an existing library (or file) or create a new styles library (folder).

  Note - The open or create a library menu item displays a Browse for Folder dialog box. This dialog box does not display files, only folders. Select the folder or location containing the file and click the OK button.

Save Library As

Select the Save Library As menu item to save a copy of a library with a new name.

Add Library to Favorites

Select the Add Library to Favorites menu item to add an existing library to the list of favorite libraries (appearing at the bottom of the libraries drop-down list).

Remove Library From Favorites

Select the Remove Library from Favorites menu item to remove a library from your list of favorites (appearing at the bottom of the libraries drop-down list).

Purge Unused

Select the Purge Unused menu item to remove all materials in the In Model library that are not actually used in your model.

Small Images, Medium Images, Large Images, Extra Large Images

Select the Small Images, Medium Images, Large Images, or Extra Large Images menu item to change the size of the thumbnails in the Select panel.

List View

Select the List View menu item to display the styles in list form.

Refresh

Select the Refresh menu item to update the styles appearing in the styles browser.

Get More

Select the Get More menu item to get more styles from the SketchUp web site.

 

SketchUp User Guide (Microsoft Windows): Material Browser

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